[ www.sibvrv.com ] SibVRV Software  
[ News ] | [ Applications ] | [ OpenGL Demos ] | [ Compilers ] | [ pascal/asm/c-- ]

26 august 2007 - Engine Test 1

Engine Test 1 is based on my Real Relief demo.
You can load maps from Quark/Quake/Half-Life (".map" file format). Maps loaded from ".map" file is not optimized, no portal culling and no csg :(

W,A,S,D - Move Camera
Space - Shot ( now work only with a single wall in WallTest.map )
Mouse - Turn Camera
<,> - Music Prev, Next
F12 - Take ScreenShot
ESCAPE - Exit Demo

Download:

[ 970 kb ] Application

 

20 august 2007 - SibVRV Physics - Car Simulation

This demo is created to show full power of physics in car simulation.

You can set number of cars from 2 cars to 1024 + 2 cars.

Download:

[ 1 523 kb ] Application

 

15 august 2007 - SibVRV Real Relief

Real Relief. :)

Keys: WASD - Movements, F - FlashLight, lesft mouse button and drag - turn camera

Work fine on nVidia Geforce MX 440 and above

Download:

[ 405Kb ] Application

 

24 july 2004 - Dynamic Cube Mapping

You will need quite a high end card to get a decent framerate on this, because the scene has to be rendered 7 times.

Download:

[ 441Kb ] Source

 

9 july 2004 - Dot 3 Bump Mapping

Targent Dot 3 Bump :)

Work fine on nVidia Geforce MX 440 and above

Download:

[ 214Kb ] Source